The Jitterbug phone is a radically simple device; it makes and receives calls. You don’t even have to dial numbers if you don’t want to. It has no “confusing icons”. It’s not from Nokia.
It’s not that Nokia doesn’t make simple phones, although I’m not sure we make a phone entirely free of icons. By “simple” I mean “vastly less complex than any S60 device”, by the way. The Jitterbug is a marketing approach, more than anything. There’s a bit of design there, but I think it’s essentially an off-the-shelf Samsung phone being marketed to people who specifically dislike products like S60 phones. I occasionally meet people in that category, and their dislike can be quite intense.
This is interesting. I don’t think “ease of use” is exactly the issue; it’s complexity of use, even if that complexity is made easy to cope with. Complexity, for some people, is a problem; a bug in the system. And it’s a problem that I think can’t be helped by any amount of interface design — the only acceptable way to design a product that will appeal to people in this category is to remove functions. This is quite the opposite of many people, and I suspect virtually the entire S60 market. Maybe it’s a generational thing, as suggested here. I think about it like this: there are “simplifiers” and then there are “complexifiers”.
As an interface designer, I find this fascinating. Assuming we could make a product a simplifier would not want to kick us out of town for producing (remember, that dislike can be intense), I like thinking about how to design a browser they’d like.
I even have a personal project in this direction. I’m motivated by something quite personal; my mother is one of these function-averse people. She does not have (will not accept) a telephone answering machine. She barely tolerates a phone at all. Do not mention “mobile phone” to her. Please. I know what will happen. And yet…she loves to read and has quite an extensive library. Before her retirement, she was a nurse and had no difficulty with medical equipment, including electronic monitors with fairly arcane interfaces (I didn’t play with them when they were connected to anyone). Anyway, I think she would enjoy the web, and she would be easily able to cope with it aside from attitudinal issues. The design challenge is to create a browser that she, and people like her, would find appealing.
I’ll let you know. Um, by a letter written in ink on paper, just like it’s supposed to be! 